Bringing OpenStreetMap data into Unity
An introduction to OSM and the steps that turn real neighborhood map data into roads and buildings in Unity.
Here’s what we’re working toward. These features are still in development, and plans may change.
Check and accept an order. Reach the store, match the order number to the food, and physically pick it up.
Carry the order by bicycle and other planned vehicles. Use maps and navigation to find your way through the streets.
Enter buildings, confirm the destination and recipient, complete the delivery, and settle your earnings.
Story mode
We’re planning a city built from OpenStreetMap data around Ingye-dong, Suwon. Make deliveries, cover your bills, pay down debt, and meet people along the way. Your bank account has a lot on its plate.
Free delivery
Pick a real-world area and take delivery jobs on a map generated from OSM data. We’re planning this mode for when you want the deliveries without the debt storyline.
No release date or public build yet. The devlog is where we keep track of what’s taking shape.
A link will be added when the official store page is available.
An introduction to OSM and the steps that turn real neighborhood map data into roads and buildings in Unity.
What the phone shows when an order comes in and when the destination changes.
Rules for turning roads and building footprints into a neighborhood you can deliver in.