<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Mechureal Devlog</title><description>Official development notes from Mechureal</description><link>https://mechureal.github.io/</link><language>en</language><item><title>Putting up the site</title><link>https://mechureal.github.io/en/devlog/hello-mechureal/</link><guid isPermaLink="true">https://mechureal.github.io/en/devlog/hello-mechureal/</guid><description>A place to keep notes on the delivery game.</description><pubDate>Wed, 04 Nov 2026 00:00:00 GMT</pubDate><category>studio</category><category>announcement</category></item><item><title>Bringing OpenStreetMap data into Unity</title><link>https://mechureal.github.io/en/devlog/osm-to-unity/</link><guid isPermaLink="true">https://mechureal.github.io/en/devlog/osm-to-unity/</guid><description>An introduction to OSM and the steps that turn real neighborhood map data into roads and buildings in Unity.</description><pubDate>Wed, 04 Nov 2026 00:00:00 GMT</pubDate><category>development</category><category>map</category><category>osm</category></item><item><title>Designing the in-game phone UI</title><link>https://mechureal.github.io/en/devlog/phone-ui/</link><guid isPermaLink="true">https://mechureal.github.io/en/devlog/phone-ui/</guid><description>What the phone shows when an order comes in and when the destination changes.</description><pubDate>Wed, 04 Nov 2026 00:00:00 GMT</pubDate><category>development</category></item><item><title>Generating a delivery neighborhood from map data</title><link>https://mechureal.github.io/en/devlog/procedural-generation/</link><guid isPermaLink="true">https://mechureal.github.io/en/devlog/procedural-generation/</guid><description>Rules for turning roads and building footprints into a neighborhood you can deliver in.</description><pubDate>Wed, 04 Nov 2026 00:00:00 GMT</pubDate><category>development</category></item></channel></rss>